In consideration of the current state of the game, we will be implementing balance adjustments on 10/6 (PDT/CEST).
Overview of Adjustments
We buffed the abilities of certain Raiders in accordance to how the gameplay environment changed over this season.
In addition, we’ve updated the quantity for certain items.
In-Game Adjustments:
Adjustments to Raiders
- Increased the speed bonus Raiders Cell, Frieza, Majin Buu, Vegeta and Ginyu Force receive while the Survivor they’ve locked on to is in the center of their camera and they are moving towards that target.
- Increased the HP of Raider “Cell” and “Vegeta”.
- Shortened the cooldown time for Raider Cell’s Active Skill “Afterimage” at evolution levels 2-4.
- Increased the duration of the hit confirm box for Raider Cell’s Active Skill “Solar Flare” at evolution levels 2-4.
- Adjusted the hit detection of Raider Cell’s evolution level 3 Super Attack “Full Power Energy Blast Volley” based on the parameters of Raider Majin Buu’s evolution level 3 Super Attack of the same name.
- Shortened the cooldown time for Raider Frieza’s Active Skill “Break Strike” at evolution levels 2-4.
- Shortened the cooldown time for Raider Majin Buu’s evolution level 4 Active Skill “Angry Shout”.
- Increased the damage for Raider Vegeta’s evolution level 2 Active Skill “Ki Explosion”.
- Shortened the cooldown time for Raider Vegeta’s evolution level 2 Active Skill “Call Saibaman”.
- Shortened the cooldown time and increased the damage for Raider Vegeta’s evolution level 3 Active Skill “Explosive Wave”.
- Shortened the cooldown time for Raider Vegeta’s evolution level 3 Active Skill “Call Nappa”.
- Adjusted Raider Vegeta’s evolution level 3 Super Attack “Finish Breaker” so that it is not cancelled out by weaker Ki Blasts.
Adjustments to Item Drops
- Lowered the rate at which “Dragon Radar” Lv. 1 drops on all maps added to the game up to Season 3.
- Lowered the rate at which the “Power Key Radar” drops on all maps added to the game up to Season 3.
Currently Ongoing In-Game Errors/Adjustments Planned for Future Updates
- An issue where the camera is in a different position after performing certain Super Attacks.
- An issue where, when a Survivor uses the Instant Transmission Active Skill, Raiders can still hit the Survivor even when they should be out of range if said Raider uses certain skills at a particular time.
- An issue where Raiders can still hit a Survivor using the Instant Transmission Active Skill with a properly timed vanish move and follow them to their new location.
- An issue where the game would lock when attempting to start an online match with “—-” or “Battle Suit 1” selected as a costume with the “Vegeta (Super Saiyan)” Transphere, as those costumes cannot be equipped with that Transphere.
- An issue in which the “Landing Delay Nullification” skill unintentionally causes actions other than running to speed up.
- An issue where the Raider role cannot be selected on the ROLE SELECTION screen.
We will continue to strive to maintain an enjoyable playing environment for all players.
We hope you continue to enjoy DRAGON BALL: THE BREAKERS.